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3Fingers

A couple additions...

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A couple of additions to the servers...

The server will now auto re-balance if two new players join a match. Just the new joiners will be balanced if needed.

Also if a team takes the lead by four rounds the the bot will recommend a switch if 100 or more elo difference.

The switch recommendations made by either the bot or !teams/!teens is now vote-able with the /cv do command.

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very nice!

Just curious, is there an option to limit the amount of /cv do allowed per game? like max 3 times a game they can force a switch? 

 

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32 minutes ago, dtblud said:

very nice!

Just curious, is there an option to limit the amount of /cv do allowed per game? like max 3 times a game they can force a switch? 

 

Not that I know, we will just have to keep an eye on it. Keep in mind that it won’t suggest s switch unless the elo is over 100 difference so there shouldn’t be that many votes, I’m assuming.

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Stopping by to congratulate you again on some fine additions. They work very nicely and I believe it takes most of the guesswork out of making teams more even.

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On 2/13/2019 at 12:46 PM, 3Fingers said:

Not that I know, we will just have to keep an eye on it. Keep in mind that it won’t suggest s switch unless the elo is over 100 difference so there shouldn’t be that many votes, I’m assuming.

nm i just re-read your quote, we are on the same page

Edited by dtblud
reread quote

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8 ppl on server, cv do to force player switch.  Voted twice, 6-0 yes, two specs, vote failed.  What good is it to have cv do if it wont pass?

 

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16 hours ago, __BusteR__ said:

8 ppl on server, cv do to force player switch.  Voted twice, 6-0 yes, two specs, vote failed.  What good is it to have cv do if it wont pass?

 

Doesn't seem right. I would guess it has more to do with the vote module than the balance itself. Do spectators count?

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i dont see any issues with specs voting, but yeah the voting pass should be the same for any other vote percentage i would think. (map voting etc)

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IMO spec voting is fine when the specs are there. The problem is when we have a whole bunch of them doing nothing. Unless I understood this wrong, if you have a game of 4 on 4 going on and 4 specs that are MIA, that would mean you need at least 6 votes out of 8 from the active players to pass something (6/12 = 50%) instead of 4.

Still I believe things should stay as they are. Some specs are just relaxing or waiting for a better map. We always have the option of kicking inactive specs if it comes to that.

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34 minutes ago, island55 said:

is the vote percentage set to pass with just 51% ?

No I have it tweaked to 41% to move the voting along quicker 

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17 minutes ago, 3Fingers said:

No I have it tweaked to 41% to move the voting along quicker 

Even better

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